Wii

Nintendo

Game Console - Lifespan: 2006 - 2017

Information

Emulators

  • dolphin

  • libretro: dolphin

Games Location

📁 roms \ 📂 wii

File extensions

.gcz .iso .ciso .wbfs .wad .rvz .wia .zip .7z .json

Features

Retroachievements
Netplay
Controller autoconfig

Dolphin: NO lr-dolphin: NO

Dolphin: NO lr-dolphin: NO

Dolphin: YES lr-dolphin: YES

BIOS

There is no BIOS files needed to run games.

FOLDERS

NAND

The Wii NAND files are saved in the following folder:

saves\wii\dolphin-emu\User\Wii\

Controls (Dolphin standalone)

The following controllers can be autoconfigured from RetroBat to Dolphin:

  • REAL Wiimotes (with Dolphinbar) / default

  • XInput controllers

  • Dualshock 4 and Dualsense controllers

  • Nintendo Switch Pro controller

  • Original Gamecube controller through Gamecube Adapter

REAL WIIMOTE

For best experience, you can use real Wiimotes with a Mayflash DolphinBar (in mode 4) and activate the REAL WIIMOTES setting in Retrobat from the System View Options or from the Game Options

Wiimote type : select REAL

EMULATED WIIMOTE

If you do not own a real wiimote and need to emulate the wiimote, Retrobat offers multiple options to correctly emulate it and use all its features with a gamepad when enabling the option EMULATED WIIMOTE

The mapping hereunder is the default mapping when using EMULATED

RetroBat key
Emulated Wiimote key

START

SELECT / BACK

Home

D-PAD

D-PAD

Left Analog Stick

IR control (wii pointer)

Right Analog Stick

Tilt control

A

A

B

B

2

1

LB (L1)

-

RB (R1)

+

This mapping will not suit all games, this is why we have added an addition setting to configure more precisely the way the wiimote is emulated with your gamepad

There is a long list of available options explained below

Note that these options can also be achieved by using specific naming conventions in your ROM files when the option EMULATED is active for WIIMOTE TYPE setting

List of options for EMULATED WIIMOTES

CLASSIC CONTROLLER (or ".cc." in ROM name)

This will enable the classic controller mapping. For games supporting the Classic Controller (e.g. Super Smash Bros WII), this will be the best option.

The is the Classic Controller mapping

Retrobat key
Classic Controller key

START

+

SELECT

-

D-PAD

D-PAD

Left analog stick

Left stick

Right analog stick

Right stick

A

B

B

A

X

Y

L1

L

R1

R

L2

ZL

R2

ZR

List of Classic Controller compatible games

(ROM name example : Super Smash Bros WII.cc.iso)

WIIMOTE: HORIZONTAL (or ".side." in ROM name)

This is the default layout that should be used for games requiring you to hold the wiimotes sideways, this can be useful for games such as New Super Mario Bros Wii.

It used the default mapping with the following changes:

Retrobat Key
Wiimote Key

A

2

B

B

A

1

L2

Shake

SELECT

-

START

+

L1

Tilt left

R1

Tilt right

(ROM name example : New Super Mario WII.side.iso)

Other options (or ".xx" in ROM name)

Enables the controller to operate with the left stick representing the function before the / and the right stick the function after the \.

The options are as follows:

Function
Explanation
ROM name caracter

Cursor

The selected stick will operate as the wiimote cursor

i

Swing

The selected stick will be used for Swing movements

s

Tilt

The selected stick will be used for Tilt movements

t

Nunchuk

The selected stick will act as the joystick on the nunchuk

and L2 = C and :R2 = Z

n

For example if your game requires a nunchuk and IR cursor usage (e.g. Super Mario Galaxy), you can choose one of these options:

Option
Left Stick
Right Stick
ROM flag

NUNCHUK/CURSOR

Nunchuk joystick

IR cursor movement

.ni.

CURSOR/NUNCHUK

IR cursor movement

Nunchuk joystick

.in.

(ROM name example : Super Mario Galaxy.ni.iso or Super Mario Galaxy.in.iso)

Additional extensions

There are also additional options to autoconfigure few connected extensions:

Motion Control

If you own a controller like a Dualshock or a switch Pro Controller, it is possible to use the controller Motion Control Sensor to emulate the Wiimote Gyroscope.

To do this, you need to enable the MOTION CONTROL option in the advanced options:

Gamecube adapter

It is possible to enable the use of a Gamecube controller adapter for the Wii system in Dolphin.

To do so, follow the procedure described for the GameCube system, the option to enable the adapter in RetroBat can be found here:

Lightgun

IIt is possible to play WII games with a lightgun, activate the following option:

These are the gun controls:

Wiimote button
Gun button
Keyboard key

B

Trigger

Mouse left click

A

Mouse right click

-

BACKSPACE

+

RETURN

D-PAD

ARROW KEYS

1

Mouse middle click

2

2

Shake

Mouse middle click

Nunchuk C

Left CTRL

Nunchuk Z

Left SHIFT

Nunchuk stick

WASD

Nunchuk Shake

Mouse middle click

Controls (libretro core)

The following list of emulated devices is available in the advanced options:

  • WIIMOTE

  • WIIMOTE SIDEWAYS

  • WIIMOTE + NUNCHUK

  • CLASSIC CONTROLLER

  • CLASSIC CONTROLLER PRO

  • REAL WIIMOTE

  • GAMECUBE CONTROLLER (see Gamecube mapping)

Retrobat key
WIIMOTE
SIDE
NUNCHUK
CLASSIC CONTROLLER

START

+

+

1

+

SELECT

-

-

2

-

D-PAD

D-PAD

D-PAD

D-PAD

D-PAD

Left analog stick

Tilt

Tilt

Nunchuk Stick

Left stick

Right analog stick

Tilt

Right stick

A

B

1

B

B

B

A

2

A

A

1

A

C

X

2

B

Z

Y

L1

-

ZL PRO: L

R1

+

ZR PRO: R

L2

Shake Nunchuk

L PRO: ZL

R2

Shake

Shake

Shake Wiimote

R PRO: ZR

L3

R3

Home

Home

Home

Home

Specific system information

Running Wii Menu

If the Wii Menu is installed, RetroBat allows you to run it with the following option:

To check if the wii menu is correctly installed, try to run it directly from dolphin executable:

Custom Textures

The procedure for custom textures for Wii is similar to the one for Gamecube, refer to the Gamecube section of the wiki.

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