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Sega Chihiro

Sega

Arcade - Released: 2002

Information

Emulators

  • xemu-chihiro

  • chihiro (old CXBX-Reloaded version)

  • chihiro-gun (chihiro-ds 1.0)

  • cxbx

  • teknoparrot

File folder

📂 roms \ 📂 chihiro

File extension

.xbe .iso .bin

The default emulator is the Xemu fork by Tovarichtch: https://github.com/Tovarichtch/xemu

Bios Information

bios file
Folder

chihiro_xbox_bios.bin

\bios\chihiro

fpr21042_m29w160et.bin

\bios\chihiro

\emulators\cxbx-reloaded\EmuMediaBoard \emulators\chihiro\EmuMediaBoard \emulators\chihiro-ds\EmuMediaBoard \emulators\teknoparrot\cxbxr\TeknoParrot\EmuMediaBoard

ic10_g24lc64.bin

\bios\chihiro

\emulators\cxbx-reloaded\EmuMediaBoard\chihiro \emulators\chihiro\EmuMediaBoard\chihiro \emulators\chihiro-ds\EmuMediaBoard\chihiro \emulators\teknoparrot\cxbxr\TeknoParrot\EmuMediaBoard\Chihiro

ic11_24lc024.bin

\bios\chihiro

\emulators\cxbx-reloaded\EmuMediaBoard\chihiro \emulators\chihiro\EmuMediaBoard\chihiro \emulators\chihiro-ds\EmuMediaBoard\chihiro \emulators\teknoparrot\cxbxr\TeknoParrot\EmuMediaBoard\Chihiro

pc20_g24lc64.bin

\bios\chihiro

\emulators\cxbx-reloaded\EmuMediaBoard\chihiro \emulators\chihiro\EmuMediaBoard\chihiro \emulators\chihiro-ds\EmuMediaBoard\chihiro \emulators\teknoparrot\cxbxr\TeknoParrot\EmuMediaBoard\Chihiro

Controls

XEMU-CHIHIRO

RetroBat configures the Chihiro controls automatically for the games supported by xemu-chihiro:

Type
Games

Lightgun

The House of the Dead III, Virtua Cop 3, Ghost Squad

Driving

Crazy Taxi High Roller, OutRun 2, Wangan Midnight Maximum Tune 2

Other

Ollie King, Gundam Battle Operating Simulator

  • Only the player 1 controller (the first controller in EmulationStation) is used for the game controls. Player 2 has Start / Coin on the keyboard only, except in the lightgun games with two guns.

  • Test (0) and Service (9) are always on the keyboard.

  • To use your own mapping, set AUTOCONFIGURE CONTROLLERS to OFF and configure the controls in xemu-chihiro.

Gamepad (player 1)

The buttons use the Xbox names (A = bottom button). With a Nintendo layout pad, enable INVERT FACE BUTTONS (Controls) to swap A/B and X/Y.

System buttons (all games)

Gamepad
Function

Start

Start

Back / Select

Coin

B

Card In (card games: one press inserts the card, Maximum Tune ejects it on a second press)

Driving games (Crazy Taxi High Roller, OutRun 2, Maximum Tune 2)

Gamepad
Function

Left stick

Steering

Right trigger (RT)

Gas

Left trigger (LT)

Brake

RB / LB

Gear up / Gear down

Gamepad
Crazy Taxi High Roller
OutRun 2
Maximum Tune 2

A

Jump

–

–

B

Drive gear

–

Card In

X

Reverse

–

Intrude change

Y

–

View change

View change

Ollie King

Gamepad
Function

Left stick left / right

Swing left / right

Left stick up / down

Board front / rear

LB / RB

Left grab / Right grab

Gundam Battle Operating Simulator (twin-stick cockpit)

Gamepad
Function

Left stick

Left lever

LT / LB

Left lever trigger / button

Right stick

Right lever

RT / RB

Right lever trigger / button

A

Pedal

Keyboard

Key
Function

1 / 5

Player 1 Start / Coin

2 / 6

Player 2 Start / Coin

0 / 9

Test / Service

Arrows

Steering, gas (Up) and brake (Down)

Z / X

Gear up / Gear down

C

Card In

The game-specific keys are the xemu-chihiro defaults (for example Space for the Virtua Cop 3 pedal and the Ghost Squad weapon change, W A S D + arrows for Gundam). They can be changed in the xemu-chihiro input menu.

Lightgun games

Xemu-chihiro reads each mouse or lightgun separately: with two guns, each player has their own gun.

Gun
The House of the Dead III
Virtua Cop 3
Ghost Squad

Trigger (left click)

Fire

Fire

Fire

Right click

Gun button

Gun button

Gun button

Middle click

–

Pedal (take cover)

Weapon change

Reload

Aim off-screen and fire

Aim off-screen and fire

Aim off-screen and fire

  • Start / Coin: keyboard 1 / 5 for player 1, 2 / 6 for player 2 (most lightguns can send these keys).

  • RELOAD WITH BUTTON: for guns that cannot shoot off-screen. The middle click reloads, and the pedal / weapon change moves to the keyboard (Q for player 1, S for player 2).

  • INVERT TRIGGER/RELOAD: swaps the left and right clicks.

Wiimote with a DolphinBar: Start / Coin are on the Wiimote D-pad. See Wiimote & DolphinBar.

Wheels and force feedback

A wheel used as player 1 controller drives with the same bindings as a gamepad (steering, pedals, paddles on RB / LB). Options in Wheels:

Option
Description

ENABLE FORCE FEEDBACK

Drive board force feedback (OutRun 2, Maximum Tune), on a wheel or as gamepad rumble

FORCE FEEDBACK STRENGTH

Strength of the effects

INVERT FORCE FEEDBACK

Enable if the wheel is pushed away from the center instead of toward it

WHEEL ROTATION

Degrees of rotation for full lock (270 = arcade cabinet)

WHEEL AUTO-CENTER / AUTO-CENTER STRENGTH

Centering spring while the game does not send force feedback

CXBX

Controls must be set up directly in CXBX-Reloaded emulator in \emulators\cxbx-reloaded folder.

For Teknoparrot, controls are managed in a similar way to other Teknoparrot games: details here

Specific system information

ROMs

XEMU-CHIHIRO

Xemu-Chihiro requires game roms in bin format, this tool can be used to convert a MAME recent romset file into the required format:

CXBX

Chihiro roms come in the form of a folder containing multiple files including .xbe files.

The game folder must be placed in the \roms\chihiro folder.

Usually the .xbe file ending with t (e.g.vc3_t.xbe) is used to run the test menu.

Test menu

The Test menu contains options that can be adjusted within the game itself, such as aligning the crosshair for lightgun games and changing the difficulty.

  • On xemu-chihiro: access the test menu with 9 and 0 on your keyboard

  • On cxbx: run the .xbe file ending with "t" to enter the test menu.

Use Cerbios firmware (XEMU)

Download the Cerbios firmware and rename it 'Cerbios.bin', place it in the retrobat\bios folder.

In RetroBat advanced options for xemu, select the firmware:

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