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      • Game Consoles
        • 3DO
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        • NEC (consoles)
          • PC Engine/TurboGrafx-16
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          • SuperGrafx
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        • Nintendo (game consoles)
          • Nintendo Entertainment System - Family Computer
          • Family Computer Disk System
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          • Super NES MSU-1
          • Super Game Boy
          • Nintendo 64
          • Nintendo 64 Disk Drive
          • GameCube
          • Wii
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          • Switch
        • Philips CD-i
        • Odyssey²
        • Othello Multivision
        • PV-1000
        • Sega (game consoles)
          • SG-1000
          • Master System - Mark III
          • Megadrive - Genesis
          • Megadrive - Genesis (MSU)
          • Mega-CD - Sega-CD
          • Sega 32X
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        • SNK (game consoles)
          • Neo Geo
          • Neo Geo CD
        • Sony (game consoles)
          • PlayStation
          • PlayStation 2
          • Playstation 3
          • Playstation 4
        • Super Cassette Vision
        • Super A'Can
        • Uzebox
        • VC4000
        • Vectrex
        • Vircon32
        • VTech
          • CreatiVision
          • V.Smile
      • Portable Game Consoles
        • Arduboy
        • Atari (portable game consoles)
          • Lynx
        • Gamate
        • Game.com
        • Game Pocket Computer
        • Game Master
        • Game & Watch
        • GP 32
        • LCD Games
        • Mega Duck
        • Nintendo (portable game consoles)
          • Game Boy
          • Game Boy MSU
          • Game Boy 2 players
          • Virtual Boy
          • Game Boy Color
          • Game Boy Color 2 players
          • Game Boy Advance
          • Game Boy Advance 2 players
          • Nintendo DS
          • Pokémon Mini
          • Nintendo 3DS
        • Nokia
          • N-Gage & Symbian
        • Sega (portable game consoles)
          • Game Gear
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          • Neo Geo Pocket
          • Neo Geo Pocket Color
        • Sony (portable game consoles)
          • PlayStation Portable
          • PlayStation Vita
        • Supervision
        • Wonderswan
          • WonderSwan
          • WonderSwan Color
      • Home Computer
        • Acorn Computers
          • Archimedes
          • ATOM
          • BBC Micro
          • Electron
        • Amstrad CPC
        • Apple
          • Apple II
          • Apple IIGS
        • Atari (computers)
          • Atari 800
          • Atari ST
        • Camputers Lynx
        • Coleco Adam
        • Pegasus
        • Commodore (computers)
          • Commodore PET
          • Commodore VIC-20
          • Commodore 64
          • Commodore Plus/4
          • Commodore 128
          • Amiga 500
          • Amiga 1200
          • Amiga 4000
        • Dragon 32/64
        • Fujitsu
          • FM-7
          • FM-TOWNS
        • Mattel
          • Aquarius
        • Microsoft (computers)
          • MSX
          • MSX2
          • MSX2+
          • MSX turbo R
        • NEC (computers)
          • NEC PC-8800
          • NEC PC-9800
        • Oric Atmos
        • Philips
          • P2000t
          • VG5000µ
        • Sam Coupé
        • Sharp
          • Sharp X1
          • Sharp X68000
        • Sinclair Research
          • ZX 81
          • ZX Spectrum
        • SpectraVideo (SV-318)
        • Thomson - MO/TO
        • TI-99/4A
        • Tomy Tutor
        • TRS-80 Color Computer
      • Arcade
        • Atomiswave
        • Capcom Play Systems
          • CPS I
          • CPS II
          • CPS III
        • Cave CV1000
        • Final Burn Neo
        • Gaelco
        • HomeBrew MAME
        • Hyper Neo Geo 64
        • LaserDisc
        • MAME
        • Namco 246/256
        • SEGA
          • Sega Model 2
          • Sega Titan-Video
          • Sega Model 3
          • Sega NAOMI
          • Sega NAOMI 2
          • Sega Hikaru
          • Triforce
          • Sega Chihiro
        • TeknoParrot
        • Zinc
      • Game Engines
        • EasyRPG
        • GemRB
        • IKEMEN
        • Löve
        • Lutro
        • MUGEN
        • Open Beats Of Rage
        • Singe
        • Solarus
      • Pinball
        • Future Pinball
        • Pinball FX
        • Pinball FX2
        • Pinball FX3
        • Pinball M
        • Visual Pinball
        • Zaccaria Pinball
      • Others
        • Cannonball
        • Cave Story
        • CDogs
        • Commander Genius
        • DevilutionX
        • Dinothawr
        • Doom III
        • DOS
        • Duke Nukem 3D
        • Flash
        • GzDoom
        • Java ME
        • Karaoke
        • OpenGOAL
        • OpenJazz
        • Perfect Dark
        • Pico-8
        • Ports
        • PrBoom
        • Quake
        • Quake 2
        • Raze
        • REminiscence
        • Ship Of Harkinian
        • Starship
        • Sonic 3 AIR
        • Sonic Mania
        • Sonic Retro
        • Super Mario War
        • ScummVM
        • The Force Engine
        • Theme Hospital
        • TIC-80
        • Tomb Raider
        • TV Games
        • WASM-4
        • Windows
        • Wolfenstein 3D
  • Controllers
    • Supported Controllers
      • 🎮Gamepads
        • Special controllers
      • 🕹️Arcade Sticks
      • 🔫Lightguns
        • WiimoteGun
      • 🛞Wheels
      • ⌨️Keyboard
    • Controllers Configuration
    • Gun controls
    • Emulator specific controls mapping
      • Dolphin controller mapping
      • MAME64 controller mapping
      • Model2 controller mapping
      • RetroArch controller mapping
      • Teknoparrot controller mapping
    • Pad2Key
  • Advanced Features
    • Decorations (bezels)
    • Updates & Content Download
    • Kiosk and Kid mode
    • Save States
    • Retroachievements
    • Netplay
    • AI Translation Service
    • Batgui
    • retrobat.ini
    • Latency and blur reduction
    • Softpatching
  • TUTORIALS
    • Know issues & fixes
    • Symbolic links
    • Adding RetroArch Shader Sets to Retrobat
    • Customize Mega-Bezels
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Copyright The RetroBat Team 2019-2024

On this page
  • Lightgun detection
  • Lightgun Configuration
  • Lightgun Activation
  • Lightgun Devices
  • WiiMote & Mayflash DolphinBar
  • Sinden Lightgun
  • Gun4IR
  • RetroShooters

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  1. Controllers
  2. Supported Controllers

Lightguns

Bang bang

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Last updated 3 months ago

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Lightgun compatibility is still in early phase with Retrobat, it might be possible that for many Emulators, specific configuration is required to make it work correctly.

There are several lightguns on the market, however, only a few have been tested so far.

Lightgun detection

When a lightgun is connected to the system, a small gun icon appears on the top left corner near the Gamepad icon :

Also, a crosshair will appear on the screen as well as a collection called LIGHT GUN in the System View.

LightGun compatible games will have a specific icon next to their name in the Game View

The list of LightGun games is stored in an .xml file inside your Retrobat folder, if you find that some games appear in the list but are not LightGun games, you can remove them from the file and manage your own list

Edit this file at your own risk.

Be sure to save your file version as it might be overwritten by a Retrobat update.

Some games appear in the list but the LightGun functionality is available only in some levels or some mini-games.

Lightgun Configuration

Lightgun Activation

Lightguns can be activated for a system or for a game.

Navigate to GUNS

Switch LIGHTUN to ON

Lightgun Devices

WiiMote & Mayflash DolphinBar

The Wiimote and DolphinBar is actually a great way to enjoy your Lightgun game library.

There are 2 ways of using the Wiimote as a Lightgun:

  • By using the mode 2 of the Mayflash Dolphinbar

Both of these options will serve the same purpose : it will convert your Wiimotes movements and buttons into Mouse & Keyboard keys. This means that emulators that can use a mouse as a gun will be able to work with the Wiimote.

When using the Dolphinbar in mode 4 with WiimoteGun, you will be able to calibrate your Wiimote with a long-press on the "Home" button of the Wiimote.

For better accuracy, it is recommended to place your Dolphinbar UNDER your screen, as close as possible to the display (do not forget to set your Dolphinbar switch at the back to the BOTTOM position).

For Dolphin standalone emulator, you need to set the Dolphinbar in mode 4 as this is the native Wiimote mode supported by Dolphin and allowing you to use your wiimotes as REAL WIIMOTES for best possible experience. See the Wii section of the wiki for more information.

Note that Wiimote mode 4 is not compatible with using multiple Wiimotes for multigun games.

Sinden Lightgun

The Sinden Lightgun works with RetroBat and should be automatically detected, it is however necessary to have the Sinden Software running in parallel of RetroBat.

When using Sinden Lightguns, the gun requires a white border to be displayed around the game screen. This border is necessary for the gun to detect the placement of the target on screen.

  • The border should appear automatically for most emulators

  • In some cases, for "standalone" emulators, RetroBat uses Reshade to manage the boder. For that select the "sindenborder" shader in the list of available shaders in the RetroBat menu:

RetroBat can autolaunch the sinden lightgun software when a Sinden gun is detected, you can either put the sinden software within the system\tools\sinden folder of the retrobat installation...

... or specify where the executable is located in the settings:

It is important to ensure that the Sinden software is configured to start automatically:

Gun4IR

RetroShooters

Duck Hunt is compatible

To activate Lightguns for a system, from the Game View, open the and select ADVANCED SYSTEM OPTIONS

The same can be done per game from the menu and ADVANCED GAME OPTIONS

By using the mode 4 of the Mayflash Dolphinbar and activating the .

This guide assumes that you already know how to connect your Mayflash Dolphinbar and your Wiimotes. If not you can find all instructions on the .

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Mayflash Website
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