Nintendo 64
Nintendo
Game Console - Lifespan: 1996 - 2002
Information
Emulators |
|
Games Location | 📁 roms \ 📂 n64 |
File extensions | .v64 .z64 .n64 .wad .zip .7z |
System Features
Retroachievements | Netplay | Controller autoconfig |
---|---|---|
lr-mupen64: YES lr-parallel: YES RMG: NO Simple64: NO Ares: NO BizHawk: YES Project64: NO | lr-mupen64: YES lr-parallel: YES RMG: NO Simple64: NO Ares: NO BizHawk: NO Project64: NO | lr-mupen64: YES lr-parallel: YES RMG: YES Simple64: YES Ares: YES BizHawk: YES Project64: NO |
Features
Retroachievements | Netplay |
---|---|
YES | NO |
BIOS
There is no BIOS files needed to run games.
Controls
Libretro (Mupen64plus_next and parallel)
Mupen64 (RMG), Simple64, Ares and Bizhawk
Standalone emulators (Mupen64 RMG & Simple64) have 5 different layouts available that can be switched through this option:
Ares and Bizhawk have 3 layout options:
Details of the 5 layouts:
Option | Layout |
---|---|
Default C-BUTTONS=RIGHT-STICK Z=LEFT-TRIGGER Ares/Bizhawk Z=LEFT-TRIGGER | |
C-BUTTONS=FACE Z=LEFT-TRIGGER | |
C-BUTTONS=RIGHT-STICK Z=RIGHT-TRIGGER Ares/Bizhawk Z=RIGHT-TRIGGER | |
C-BUTTONS=FACE Z=RIGHT-TRIGGER | |
XBOX |
Using a N64 controller
RetroBat will automatically detect and configure the following N64 controllers:
Original N64 pad with Raphnet adapter
Original N64 pad with Mayflash adapter
Nintendo Switch Online N64 Gamepad (only on standalone emulators, not with RetroArch)
Additionaly, RMG Mupen64 and Simple64 can leverage the Raphnet direct access feature with a dedicated plugin, this can be enabled in RetroBat features:
When using Mayflash adapter, controllers must be plugged in reverse order, meaning player 1 will be assigned to the last port of the adapter.
The mapping for N64 controllers can be found in the file "n64Controllers.json" that is located in the \system\resources\inputmapping
folder of the RetroBat installation, it is possible to add your own controller mapping within this file.
Specific System Information
Custom textures
mupen64plus next core allows the use of custom textures.
The texture pack must be placed in the bios\Mupen64Plus\cache\
folder if the pack comes as a .hts or .htc file.
If it comes as a uncompressed pack (folder with .png files), it must be placed in the bios\Mupen64Plus\hires_texture\
folder.
For htc or hts files, the file name must be GAMEID"__HIRESTEXTURES.hts
or .htc (for example : MARIOKART64_HIRESTEXTURES.htc
).
For uncompressed folder, the folder name must be similar to the gameID (for example MARIOKART64
).
Once the texture pack in the right folder, enable CUSTOM TEXTURES in Retrobat.
Select RICE if the texture pack is compressed (htc or hts).
Select CACHE if the texture pack is uncompressed (folder).
At first launch of a game with an uncompressed texture pack, Mupen64Plus-next will generate a .hts file in CACHE
folder, upon next launch of the game, it is possible to use RICE instead of CACHE.
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